Large City: Qÿhtvehb Fåb Ce

Qÿhtvehb Fåb Ce

Qÿhtvehb Fåb Ce
Example Undermountain architecture.
StateHobben
ProvenceZophtevub̄ Provence
RegionVïtái-zmurl Eplárd Forest
Founded806
Community LeaderLord Trèj
Area58 km2 (23 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation13002 m (-292 ft)
Average Yearly Precipitation263 cm/y (103 in/y)
Population13740
Population Density236 people per km2 (597 people per mi2)
Town AuraChronomancy
Naming
Native nameQÿhtvehb Fåb Ce
Pronunciation/fɑːb/ /ke/
Direct Translation[ugly] [mechanized loom]
Translation[Not Yet Translated]

Qÿhtvehb Fåb Ce (/fɑːb/ /ke/ [ugly] [mechanized loom]) is a subtropical Large City located in the Zophtevub̄ Provence of the Hobben.

The name Qÿhtvehb Fåb Ce is derived from the Sylvin language, as Qÿhtvehb Fåb Ce was founded by Garthê, who was culturaly Undermountain.

Climate

Qÿhtvehb Fåb Ce has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Qÿhtvehb Fåb Ce receives an average of 263 cm/y (103 in/y) of precipitation, most of which comes in the form of rain during the summer. Qÿhtvehb Fåb Ce covers an area of nearly 58 km2 (23 mi2), and an average elevation of 13002 m (-292 ft) above sea level.

Overview

Qÿhtvehb Fåb Ce was founded durring the early 9th century, by Garthê. The establishment of Qÿhtvehb Fåb Ce suffered from many setbacks, delays, and obsticles, most notably a group of Qÿhtvehb Fåb Ce which required millitary assistance exterminate before the community could finish being built.

Qÿhtvehb Fåb Ce was built using the conventions of Undermountain durring the early 9th century. Naturaly, all settlmentss have their own look to them, and Qÿhtvehb Fåb Ce is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Qÿhtvehb Fåb Ce is buildings are arranged arround a network of broad carved bedrock streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Qÿhtvehb Fåb Ce's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Qÿhtvehb Fåb Ce's unusual though effective defenses has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Something in your gut tells you that you may be unwelcome in Qÿhtvehb Fåb Ce. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them.

Civic Infrastructure

Qÿhtvehb Fåb Ce possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Qÿhtvehb Fåb Ce has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Qÿhtvehb Fåb Ce has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qÿhtvehb Fåb Ce. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qÿhtvehb Fåb Ce's parks.

Qÿhtvehb Fåb Ce has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qÿhtvehb Fåb Ce.

Qÿhtvehb Fåb Ce has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Qÿhtvehb Fåb Ce has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Qÿhtvehb Fåb Ce has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Qÿhtvehb Fåb Ce has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Qÿhtvehb Fåb Ce has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qÿhtvehb Fåb Ce has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qÿhtvehb Fåb Ce has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qÿhtvehb Fåb Ce's public wards, blessings, and other arcane systems.

Qÿhtvehb Fåb Ce has an Arcane Academy which provides higher education in the arcane sciences.

Qÿhtvehb Fåb Ce possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Qÿhtvehb Fåb Ce's grid is powered by a god's will and kindness.

Qÿhtvehb Fåb Ce possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Qÿhtvehb Fåb Ce has a first rate hospital which caters to anyone in need of long term medical care.

Qÿhtvehb Fåb Ce has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Qÿhtvehb Fåb Ce has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qÿhtvehb Fåb Ce's natural decorations nor waterways.

Qÿhtvehb Fåb Ce has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Qÿhtvehb Fåb Ce has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Qÿhtvehb Fåb Ce has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Qÿhtvehb Fåb Ce is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Qÿhtvehb Fåb Ce's chapel was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Qÿhtvehb Fåb Ce most nights are accompanied by colorful ribbons of light in the sky.

The Manticore near Qÿhtvehb Fåb Ce are known to be a mutant strain of the creature.

Qÿhtvehb Fåb Ce's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves reenactments to channel Summoning energies of tier 3 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 26
  • Farmers: 40
  • Farm Laborer: 68
  • Hunters: 44
  • Milk Maids: 39
  • Ranchers: 18
  • Ranch Hands: 35
  • Shepherds: 36
    • Farmland: 56196 m2
    • Cattle and Similar Creatures: 3435
    • Poultry: 41220
    • Swine: 2748
    • Sheep: 137
    • Goats: 27
    • Horses, Mounts, and Beasts of Burden: 1374

Craftsmen

  • Arms and Toolmakers: 26
  • Blacksmiths: 33
  • Bookbinders: 17
  • Buckle-makers: 18
  • Cabinetmakers: 31
  • Candlemakers: 49
  • Carpenters: 42
  • Clothmakers: 41
  • Coach and Harness Makers: 15
  • Coopers: 34
  • Copper, Brass, Tin, Zinc, and Lead Workers: 18
  • Copyists: 13
  • Cutlers: 11
  • Fabricworkers: 31
  • Farrier: 70
  • Furriers: 8
  • Glassworkers: 47
  • Gunsmiths: 28
  • Harness-Makers: 13
  • Hatters: 26
  • Hosiery Workers: 10
  • Jewelers: 14
  • Leatherwrights: 33
  • Locksmiths: 13
  • Matchstick makers: 22
  • Musical Instrument Makers: 20
  • Painters, Structures and Fixtures: 16
  • Paper Workers: 19
  • Plasterers: 17
  • Pursemakers: 23
  • Roofers: 14
  • Ropemakers: 14
  • Rugmakers: 13
  • Saddlers: 27
  • Scabbardmakers: 30
  • Scalemakers: 15
  • Scientific, Surgical, and Optical Instrument Makers: 8
  • Sculptors, Structures and Fixtures: 13
  • Shoemakers: 13
  • Soap and Tallow Workers: 49
  • Tailors: 70
  • Tanners: 16
  • Upholsterers: 20
  • Watchmakers: 18
  • Weavers: 38
  • Whitesmiths: 10

Merchants

  • Adventuring Goods Retellers: 9
  • Arcana Sellers: 9
  • Beer-Sellers: 18
  • Booksellers: 22
  • Butchers: 37
  • Chandlers: 37
  • Chicken Butchers: 36
  • Entrepreneurs: 14
  • Fine Clothiers: 38
  • Fishmongers: 32
  • Florists: 8
  • Potion Sellers: 24
  • Resellers: 50
  • Spice Merchants: 18
  • Wine-sellers: 29
  • Wheelwright: 21
  • Woodsellers: 12

Service workers

  • Bakers: 68
  • Barbers: 78
  • Coachmen: 20
  • Cooks: 62
  • Doctors: 28
  • Gamekeepers: 21
  • Grooms: 11
  • Hairdressers: 49
  • Healers: 38
  • Housekeepers: 38
  • Housemaids: 68
  • House Stewards: 42
  • Inns: 13
  • Laundry maids: 24
  • Maidservants: 45
  • Nursery Maids: 25
  • Pastrycooks: 52
  • Restaurateur: 50
  • Tavern Keepers: 57

Specialized Laborer

  • Ashworkers: 19
  • Bleachers: 12
  • Chemical Workers: 7
  • Coal Heavers: 29
  • In-Town Couriers: 31
  • Long Haul Couriers: 30
  • Dockyard Workers: 29
  • Gas Workers: 6
  • Hay Merchants: 11
  • Leech Collectors: 36
  • Millers: 33
  • Miners: 33
  • Oilmen and Polishers: 20
  • Postmen: 29
  • Pure Finder: 18
  • Skinners: 39
  • Sugar Refiners: 7
  • Tosher: 20
  • Warehousemen: 52
  • Watercarriers: 30
  • Watermen, Bargemen, etc.: 39

Skilled Laborers

  • Accountants: 17
  • Alchemist: 19
  • Clerk: 27
  • Dentists: 13
  • Educators: 38
  • Engineers: 20
  • Gardeners: 13
  • Mages: 10
  • Plumbers: 14
  • Pharmacist: 15
  • Professors: 6
  • Scientists: 10
  • Wizards: 6

Civil Servants

  • Adventurers: 12
  • Bankers: 19
  • Civil Clerks: 29
  • Civic Iudex: 16
  • Consultants: 8
  • Exorcist: 29
  • Fixers: 16
  • Kami Clerk: 26
  • Landlords: 27
  • Lawyers: 16
  • Legend Keepers: 23
  • Militia Officers: 124
  • Monks, Monastic: 44
  • Monks, Civic: 42
  • Historian, Oral: 29
  • Historian, Textual: 15
  • Policemen, Sheriffs, etc.: 32
  • Priests: 59
  • Rangers: 19
  • Rat Catchers: 19
  • Scholars: 20
  • Spiritualist: 25
  • Slayers: 7
  • Storytellers: 56
  • Military Officers: 45

Cottage Industries

  • Brewers: 42
  • Comfort Services: 45
  • Enchanters: 15
  • Herbalists: 15
  • Jaminators: 50
  • Needleworkers: 41
  • Potters: 21
  • Preserve Makers: 44
  • Quilters: 20
  • Seamsters: 62
  • Spinners: 41
  • Tinker: 15
  • Weaver: 36

Artists

  • Actors: 15
  • Architects: 5
  • Bards: 19
  • Costumers: 8
  • Dancers: 16
  • Drafters: 9
  • Engravers: 10
  • Fine Furniture Carpenters: 6
  • Glaziers: 14
  • Inlayers: 13
  • Musicians: 41
  • Painters, Art: 7
  • Playwrights: 14
  • Sculptors, Art: 12
  • Wood Carvers: 49
  • Writers: 47

Produce Industries

  • Butter Churners: 49
  • Canners: 41
  • Cheesmakers: 42
  • Ice Merchants: 6
  • Millers: 29
  • Picklers: 21
  • Smokers: 16
  • Stockmakers: 14
  • Tobacconists: 21
  • Tallowmakers: 29

5104 of Qÿhtvehb Fåb Ce's population work within a Foundational Occupation.

7537 of Qÿhtvehb Fåb Ce's population do not work in a formal occupation, but do contribute to the local economy. 1099 (8%) are noncontributers.

Points of Interest

Qÿhtvehb Fåb Ce has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

Qÿhtvehb Fåb Ce has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of killed a tyrannical who had controlled Qÿhtvehb Fåb Ce for years. The recitation of the hero's story remains a popular tavern and fair tale.

History